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VR Plugin & Project

  • Writer: Fabio Pereira
    Fabio Pereira
  • Jan 31, 2022
  • 1 min read

Overview

In this project, I want to create components and systems that I can use to create a VR game out of. I’m experimenting and researching with VR and Unreal to get a better idea how to implement future mechanics and behaviours.


Systems

Character Controller

The controller does a few things but what’s notable is how it handles VR tracking. I need to make it move using the thumbsticks but it also needs to move when the player moves in the real world, otherwise the player will leave the collision component behind.

In the video below, the green sphere (Character) gets left behind when I walk around in my room. but with the added code, the red sphere (same but easier to see) stays attached when I walk.




Hand Controllers

Climbing Mechanic

Zipline





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